By Lee Rickwood
It’s like the ultimate science fair.
With demonstrations and exhibitions of the latest mobile gaming, digital media and 3D movie making ideas, next week’s OCE Discovery 11 conference and trade show will see lots of otherwise mature and responsible adults running around like kids in a candy store.
As part of the two day event, mini-conferences about specific tech developments will be held, including the App Revolution.
It’s a look at some of the hottest new mobile apps, tablets and industry trends, all from the perspective of successful Canadian developers and mobile start-ups.
Then, what really catches my eye(s) is Ontario Projection: Advances in 3D – a look at some of the latest advances in stereoscopic 3D production and presentation, featuring a talk by IMAX co-founder Roman Kroiter.
Joining Kroiter as part of Ontario Projection are other leading 3D industry players and organizations, such as FilmOntario, the S3D Gaming Alliance, and 3D FLIC.
These are pretty cool groups, and they are key to the success of the next wave in media. Understanding how and why stereo 3D works – or not – will help drive success not only in movies, games and TV shows, but also in sectors as diverse as health care, manufacturing, architecture and urban design.
FilmOntario, a privately funded industry consortium, brings together more than 30,000 members, including companies, financial services, producers, unions, guilds and organizations within the Ontario screen-based sector (film & television and interactive media).
They represent more than $1.5 billion in economic activity each year.
Up at York University, there’s a team of scientists, filmmakers and industry leaders as part of 3D FLIC, the 3D Film Innovation Consortium. Their development of the S3D language and production process is helping to build the capacity for S3D production in the Greater Toronto Area.
And the S-3D Gaming Alliance (S3DGA), the official voice for the stereoscopic 3D gaming industry, wants to ensure stereoscopic 3D gaming’s long term adoption and quality success in the consumer markets.
So the event is attracting global companies like Sony, national entities like the CBC, as well as local companies whose expertise has put them on the world stage, like Geneva Films and others.
They’ll share their insights and experiences in creating and delivering 3D media content on TV, gaming and mobile devices.
Now, there is a serious business side to all this multi-dimensional fun and games.
For example, the show will also host the Elevator Pitch sessions, in which digital entrepreneurs and students alike will have a few minutes to pitch their business idea or development concept, with an audience of investors, manufactures and distributors in the audience.
And, more than digital media and mobile gaming, the conference will look at advancements in e- health, cleantech and water technologies.
It’s all about the province’s tech-based economy, and where it is heading.
Ontario Centres of Excellence (OCE) wants to drive the commercialization of cutting-edge research across several tech market sectors.
To do so, it invests in advanced health, digital media and information communications, adva ced manufacturing and materials, and cleantech including energy, environment and water, all with funding from the Government of Ontario.
The show will be held May 18 & 19, 2011, at the Metro Toronto Convention Centre, South Building.
More coverage of Canadian Innovation.
submitted by Lee Rickwood