Search Results for: virtual reality

Canadian innovation at CES 2017

By Ted Kritsonis

CES 2017 in Las Vegas, the largest technology trade show in the world, ended on Jan. 8 and Canadian companies were on hand to showcase their latest offerings. Amidst the thousands of vendors from across the world, here are some of the standouts from the Great White North.

High-Tech Tools Reveal Small Wonders, Big Ideas

High-Tech Tools Reveal Small Wonders, Big Ideas in Virtual Reality

by Lee Rickwood
A lot of today’s VR experiences are fictional, dramatic, even fantastical in their role play opportunities. But this is not a VR game, and it’s not a first-person shoot ‘em up: it’s a techno-enabled investigation of actual history and real culture.

International CES 2017 Preview

By Gadjo Cardenas Sevilla

CES, or the International Consumer Electronics Show, is a yearly event that has grown in scale. Not only does it focus on computers, smartphones, tablets, accessories and appliances but increasing attention has gone to connected cars, wearables, 3-D Printing and emerging technologies like AR (Augmented Reality) and VR (Virtual Reality).

Gift Guide: Cool gadgets that make an impact

By Ted Kritsonis

Finding the right tech gift doesn’t have to be difficult, especially when you have options to choose from. There are plenty of gadgets out there, but when looking for something cool and functional that could make an impact, this small group fits the bill.

High-Tech Toys on TV Inspire Gadget Gift-Giving Ideas

High-Tech Toys on TV Inspire Great Gadget- and Gift-Giving Ideas

by Lee Rickwood
Not all of the gadgets they will describe during a week of shows next week are available for purchase right now; some are more like inspirational ideas and teasers to the shape of tech things to come. Some are designed by major manufacturers to address real world problems; some are just fun ideas from imaginative inventors.

Nintendo plans big comeback with hybrid Switch console and mobile device

The Nintendo Switch, which was teased recently for a March 2017 launch, is essentially a hybrid gaming platform. It can be used in the old school way connected to an HDTV and it can also be undocked and taken on-the-go with a unique controllers that attach to the main unit.

Virtual Reality (VR) Arcade Takes Gaming Beyond Social Experience

Virtual Reality (VR) Arcade Takes Gaming Beyond Social Experience

by Lee Rickwood
It’s not only gaming and entertainment, of course: corporate applications like team-building and VR white-boarding; lifestyle activities including low-impact fitness and relaxation exercises; academic education and training, and more.