Tag: apps

In 2016, music streaming may see more consolidation

By Ted Kritsonis

Music streaming is set to be the biggest revenue stream for the music industry, which has seen a two-thirds decline in overall revenue from an all-time high 15 years ago. With that kind of profile, it seems only inevitable that cannibalization will knock down the overall number of players in the streaming business further this year.

Canadians Making Social Media Safer for Kids

By Yasmin Ranade
VISR is a mobile and desktop app that aims to create a safer online world for families. Parents are notified in a time-sensitive manner when relevant safety issues come up across six supported social networks, including YouTube, Instagram, Gmail, Facebook, Twitter, and KidsEmail.

Review: Sonos Play:5 is a bold successor

By Ted Kritsonis

Sonos is back, and it has brought a new-and-improved Play:5 speaker to market that promises to deliver bigger, bolder sound in an elegant package that could fit in almost anywhere. The results are highly encouraging, and may be good enough to woo both current Sonos users and newcomers.

The
Poverty Hackathon: Toronto and Nairobi, November 20-22

By Yasmin Ranade
The
Poverty Hackathon is a Devs Without Borders 28-hour event that brings charitable minded developers from Toronto and Nairobi together – simultaneously – to build web and mobile applications in education, business and farming for people living in rural and impoverished areas in East Africa. The winning solution gets real exposure, and will be implemented by Free The Children in rural Kenya.

Canadian Tech Companies Combine to Deliver Live Immersive 360 6K Video

By Lee Rickwood
While multi-camera rigs can and have been used to create very similar immersive content, with this particular system, only one camera is required to capture a real-time live 360-degree experience, thanks to unique lenses and processing algorithms developed in Canada

The best new standalone health trackers

By Gadjo Cardenas Sevilla

Many smartwatches have basic activity tracking features and even integrate heart rate monitors to get a read of a user’s activity level and exertion. Smartwatches, however, have to do a lot more and need to manage apps, notifications and act as a GPS, remote control and still tell time.