Canadian Tech Drives Interactive Visitor Experiences in Retail, Financial, Gaming and Gambling
By Lee Rickwood
Gaming and gambling establishments make use of interactive video technology systems, both for entertainment and regulatory purposes.
By Lee Rickwood
Gaming and gambling establishments make use of interactive video technology systems, both for entertainment and regulatory purposes.
By Gadjo Cardenas Sevilla
Innovation in cameras may seem to have stalled for point-and-shoots, ILC’s and DSLR’s which will never compare in size and portability to smartphones which are becoming the preferred way to shoot pictures.
By Lee Rickwood
While multi-camera rigs can and have been used to create very similar immersive content, with this particular system, only one camera is required to capture a real-time live 360-degree experience, thanks to unique lenses and processing algorithms developed in Canada
By Gadjo Cardenas Sevilla
We’re actually at a point where smartphones now match, and in some cases surpass, the megapixel count on point-and-shoot cameras as well as many mirrorless cameras that accept interchangeable lenses.
By Ted Kritsonis
TomTom is better known for its mapping, GPS units and sports watches, and the Bandit represents the company’s first entry into the POV action camera market. Does it have the goods to take on the best in its category?
A new panomorph (wide-angle panoramic) lens is so small, it’s being integrated into compact mobile gadgets and even wearable devices.
by Lee Rickwood
There’s several ways to store, save and share photos and videos, and downloadable software to control and assign it all.
From iMovie to WeVideo, video production is moving from the computer desktop to the mobile cloud.
by Lee Rickwood