Female Gamer Leads Industry Charge in Canada to Ensure Video Game Makers Reflect Their Audiences
By Yasmin Ranade
Female leaders in gaming have a tangible effect on the games that are being developed.
By Yasmin Ranade
Female leaders in gaming have a tangible effect on the games that are being developed.
By Yasmin Ranade
Our goal is to see increased Queer representation within the tech industry as a whole, and we know that Toronto’s tech ecosystem is pivotal to bringing lasting change for the Canadian tech industry
By Yasmin Ranade
Recruiting women into STEM is often the singular strategy that employers use to ‘tick the box’ for bringing diversity into the tech industry, but are recruitment initiatives enough to make tech inclusive, long-term?
By Yasmin Ranade
Gaming, conferencing, virtual reality, NTFs, cryptocurrency and a host of other digital inventions have created an ‘other’ world for consumers.. And, now there is the Metaverse, but what is that?
By Yasmin Ranade
In today’s world, if a teenager identifies an interest in a tech career, to be successful in tech at a global level requires an entrepreneurial mindset. Schools have a unique opportunity to adapt to the 21st century and expose teens to new career possibilities in tech, while developing the mindsets to be successful in this new industry,
By Yasmin Ranade
Applications are now open to Ontario’s inventors interested and bold enough to design a flying machine, which must be human-powered!
By Yasmin Ranade
Knowledge Society (TKS) is a 10-month, global innovation program for driven and curious students aged between 13-17. Acceptance into the Calgary-born program, which is modelled after learning environments from Stanford, Harvard, and MIT, is rigorous and only those youth that want to make an impact in the world are selected
By Yasmin Ranade
Young entrepreneurs, co-op students, and interns alike are earnestly contributing to the output of technologies that are disrupting industries or just simply making lives easier for people.